---
title: "Rogue · auto-hunt"
url: "https://karos-wiki.pages.dev/en/ahline-300"
lang: "en"
description: "Melee, the fastest weapons in the game (Dual Dagger and Dual Sword). The Focus buff (+10 critical) lasts 20 min. Weak defense, little area damage."
---

# Rogue · auto-hunt

[Home](https://karos-wiki.pages.dev/en/) › Guides › [Auto-hunt ranking](https://karos-wiki.pages.dev/en/autohunt) › Rogue

Melee, the fastest weapons in the game (Dual Dagger and Dual Sword). The [Focus](https://karos-wiki.pages.dev/en/skill-5002) buff (+10 critical) lasts 20 min. Weak defense, little area damage.

[Super skill page →](https://karos-wiki.pages.dev/en/superskill-300) · [Rogue](https://karos-wiki.pages.dev/en/class-300) · [← Auto-hunt ranking](https://karos-wiki.pages.dev/en/autohunt)

## What matters

**What matters:** survival. [Rogue](https://karos-wiki.pages.dev/en/class-300) is the fastest hitting but most fragile melee line. Because the weapon is so fast, per-hit lifesteal and evasion are very valuable when auto-hunting; attack speed is already enough.

**What super skills add:** Lifesteal on every hit ([Bloodlust](https://karos-wiki.pages.dev/en/skill-6807)), +30 evasion ([Demonic Acrobatics: Defense](https://karos-wiki.pages.dev/en/skill-6801)), [Cruel Spirit](https://karos-wiki.pages.dev/en/skill-6811) that lowers the attack speed of nearby mobs for 30 s (75% uptime), and two area skills. It greatly improves toughness, the line's weakest point.

## Recommended super picks (6)

Values are for level 5 of the skill. The starred option is my pick for auto-hunting.

| Row | Pick | Other option | Why |
| --- | --- | --- | --- |
| **Lv.10** 1st Profession | ★ **[Demonic Acrobatics: Defense](https://karos-wiki.pages.dev/en/skill-6801)** Passive skill Protection rating **+12** · Evasion chance **+30** | [Demonic Swordsmanship: Balance](https://karos-wiki.pages.dev/en/skill-6802) Passive skill Attack Rating **+12** · Protection rating **+12** | Permanent evasion for a fragile class. |
| **Lv.25** Intensify 1st Profession - 1 | ★ **[Raven's Rage](https://karos-wiki.pages.dev/en/skill-6803)** Damage Cooldown **44 s** · MP cost **80** · Bonus physical attack **550 ~ 980** | [Shadowhunter](https://karos-wiki.pages.dev/en/skill-6804) Damage Cooldown **40 s** · MP cost **78** · Bonus physical attack **700 ~ 720** | The line lacks area damage. |
| **Lv.40** Intensify 1st Profession - 2 | ★ **[Venom](https://karos-wiki.pages.dev/en/skill-6806)** Debuff Cooldown **35 s** · Duration **6 s** · MP cost **74** · Bonus physical attack **630 ~ 650** · Movement Speed **\-40%** | [Eye of the Gorgon](https://karos-wiki.pages.dev/en/skill-6805) Debuff Cooldown **1 min 10 s** · Duration **5 s** · MP cost **85** · Unable to move | Deals damage and comes up more often. |
| **Lv.45** 2nd Profession | ★ **[Bloodlust](https://karos-wiki.pages.dev/en/skill-6807)** Passive skill Lifesteal **+1.3%** | [Awakening: The Angry Devil](https://karos-wiki.pages.dev/en/skill-6809) Passive skill Attack Speed **+11%** · Movement Speed **+6.5%** | With more than 1.5 hits per second it keeps healing you. |
| **Lv.60** Intensify 2nd Profession - 1 | ★ **[Cruel Spirit](https://karos-wiki.pages.dev/en/skill-6811)** Debuff Cooldown **40 s** · Duration **30 s** · MP cost **122** · Attack Speed **\-37%** · Attack Rating **\-24%** | [Bloody appetite](https://karos-wiki.pages.dev/en/skill-6810) Buff Cooldown **3 min** · Duration **60 s** · Uptime **33%** · MP cost **100** · Critical Damage **+0.2** · Attack Speed **+50%** | Lowers the attack speed of every mob around you for 30 s; 75% uptime. |
| **Lv.75** Intensify 2nd Profession - 2 | ★ **[Shadow Explosion](https://karos-wiki.pages.dev/en/skill-6813)** Damage Cooldown **55 s** · MP cost **100** · Bonus physical attack **940 ~ 970** | [Deadly Evil Sword](https://karos-wiki.pages.dev/en/skill-6812) Buff Cooldown **60 s** · Duration **16 s** · Uptime **27%** · MP cost **84** · Critical Chance **+60** · Movement Speed **\-40%** | Area damage. |

## Super skill stone advice

Super skill stones **add to the skill's cooldown**. The Buff (self) and Buff (self + party) stones that go on buff skills add +60, +180 or +600 s, attack stones +21–62 s. Among active stones the only family without a cost is “Cooldown reduction”, which shortens the cooldown by 1–5 s; passive stones add no cooldown. The rates below are calculated from the stones' cooldown additions.

Example: in the [Gunner](https://karos-wiki.pages.dev/en/class-800) line, fitting a +60 s Acceleration stone on [Rapid Fire](https://karos-wiki.pages.dev/en/skill-16009) makes the buff's uptime 22% instead of 48% (only the cooldown addition is counted). Do not put Buff (self) / Buff (self + party) stones on short-cooldown buffs.

### Buff super skills

Uptime = duration ÷ cooldown. The colours and the advice measure **only the cooldown cost**: green means a loss of at most 15%, yellow up to 35%, red more. The value of the stone effect and the stone's own duration (under the column header) are not counted. For stones with their own duration, uptime would be much lower if that duration applied to the whole buff (not certain), so the option without its own duration is shown separately.

The recommended picks of the Rogue line include no buff super skill, so there is no buff stone advice for this line.

Only some families' stones have their own duration (+60 s → 10 s; +10 min → 5 s / 10 s); for those stones the tooltip shows the stone's duration instead of the skill's. The +3 min families' stones have no duration of their own and the tooltip shows the skill's own duration. Whether that duration applies only to the stone's extra effect or to the whole buff is unknown. Unknown

### Damage and debuff super skills

Cooldown reduction (Unique: −5 s) lets the skill fire more often. Violent shock (Unique: damage +100% according to the description, cooldown +21 s) only makes sense on damaging skills; exactly how the multiplier is applied is unknown. The “×” value compares the total effect per unit of time with no stone. The lower limit of cooldowns is unknown, so cells with a large gain carry a ? mark.

| Line | Super skill | Cooldown | Cooldown reduction | Violent shock | Advice |
| --- | --- | --- | --- | --- | --- |
| [Rogue](https://karos-wiki.pages.dev/en/ahline-300) | [Raven's Rage](https://karos-wiki.pages.dev/en/skill-6803) Damage | 44 s | 39 s ×1.1 | ×1.35 | [Violent shock](https://karos-wiki.pages.dev/en/ssfam-6310) [Unique stone of strong shock (Attack)](https://karos-wiki.pages.dev/en/item-631005) Damage **+100%** · Cooldown **+21 s** |
| [Rogue](https://karos-wiki.pages.dev/en/ahline-300) | [Venom](https://karos-wiki.pages.dev/en/skill-6806) Debuff | 35 s | 30 s ×1.2 | ×1.25 | [Violent shock](https://karos-wiki.pages.dev/en/ssfam-6310) [Unique stone of strong shock (Attack)](https://karos-wiki.pages.dev/en/item-631005) Damage **+100%** · Cooldown **+21 s** |
| [Rogue](https://karos-wiki.pages.dev/en/ahline-300) | [Cruel Spirit](https://karos-wiki.pages.dev/en/skill-6811) Debuff | 40 s | 35 s ×1.1 | – | [Cooldown reduction](https://karos-wiki.pages.dev/en/ssfam-6311) [Unique Cooldown Reduction Stone (Attack)](https://karos-wiki.pages.dev/en/item-631105) Cooldown **\-5 s** |
| [Rogue](https://karos-wiki.pages.dev/en/ahline-300) | [Shadow Explosion](https://karos-wiki.pages.dev/en/skill-6813) Damage | 55 s | 50 s ×1.1 | ×1.45 | [Violent shock](https://karos-wiki.pages.dev/en/ssfam-6310) [Unique stone of strong shock (Attack)](https://karos-wiki.pages.dev/en/item-631005) Damage **+100%** · Cooldown **+21 s** |

How the damage multiplier is applied and whether cooldowns have a lower limit is unknown; on very short cooldowns the real gain may be smaller. Control stones (shock, suspension, silence) are mostly for PvP. Unknown

Passive super skills (Lv.10 and Lv.45 rows) take passive stones, which add no cooldown; a Health stone is the safest choice for auto-hunting.

## Class details (4)

| Class | Damage | Area | Toughness | Lasting buffs | Mana | Range | Total | # |
| --- | --- | --- | --- | --- | --- | --- | --- | --- |
| [Slayer](https://karos-wiki.pages.dev/en/class-311) | 11 | 6 | 7 | 9 | 4 | 2 | **39** | 25 |
| [Nightwalker](https://karos-wiki.pages.dev/en/class-312) | 11 | 8 | 9 | 9 | 4 | 2 | **43** | 21 |
| [Nightblade](https://karos-wiki.pages.dev/en/class-321) | 9 | 4 | 9 | 7 | 4 | 4 | **37** | 27 |
| [Blackguard](https://karos-wiki.pages.dev/en/class-322) | 9 | 6 | 9 | 7 | 4 | 2 | **37** | 28 |

Scores use the “Balanced” priority with super skills included; # is the overall rank.

### [Slayer](https://karos-wiki.pages.dev/en/class-311) 39 pts

Rogue → Assassin → Slayer

The fastest weapon and passive attack speed; weak area damage, fragile.

- [Dual wielding mastery](https://karos-wiki.pages.dev/en/skill-5103) Passive skill permanent passive
  [Attack Speed](https://karos-wiki.pages.dev/en/effect-13) **+10%**
- [Assassinate](https://karos-wiki.pages.dev/en/skill-6102) Damage frequent damage
  Cooldown **15 s** · MP cost **45** · Bonus physical attack **284 ~ 300** · [Health](https://karos-wiki.pages.dev/en/effect-28) **\-500**
- [Focus](https://karos-wiki.pages.dev/en/skill-5002) Buff
  Cooldown **20 s** · MP cost **12** · Duration **20 min** · Uptime **100%** · [Critical Chance](https://karos-wiki.pages.dev/en/effect-11) **+10**
- [Vanish](https://karos-wiki.pages.dev/en/skill-6106) Buff
  Cooldown **2 min** · MP cost **44** · Duration **30 s** · Uptime **25%** · [Stealth](https://karos-wiki.pages.dev/en/effect-24) **+3** · [Critical Chance](https://karos-wiki.pages.dev/en/effect-11) **+30** · [Movement Speed](https://karos-wiki.pages.dev/en/effect-27) **+10%**
- [Fiery Star 2](https://karos-wiki.pages.dev/en/skill-6104) Damage
  Cooldown **20 s** · MP cost **43** · Duration **15 s** · Bonus physical attack **183 ~ 209** · [Attack Speed](https://karos-wiki.pages.dev/en/effect-13) **\-25%**

### [Nightwalker](https://karos-wiki.pages.dev/en/class-312) 43 pts

Rogue → Assassin → Nightwalker

Its lifesteal skill saves lives when auto-hunting; has two close-range area skills.

- [Gutting](https://karos-wiki.pages.dev/en/skill-6302) Damage lifesteal
  Cooldown **10 s** · MP cost **64** · Bonus physical attack **521 ~ 563** · [Lifesteal](https://karos-wiki.pages.dev/en/effect-32) **+200**
- [Shadow Scream 2](https://karos-wiki.pages.dev/en/skill-6304) Damage area damage
  Cooldown **60 s** · MP cost **46** · Duration **10 s** · Bonus physical attack **388 ~ 418** · [Unable to attack](https://karos-wiki.pages.dev/en/effect-86)
- [Insane sacrifice](https://karos-wiki.pages.dev/en/skill-6305) Damage area damage
  Cooldown **20 s** · MP cost **45** · Bonus physical attack **197 ~ 225**
- [Dual wielding mastery](https://karos-wiki.pages.dev/en/skill-5103) Passive skill permanent passive
  [Attack Speed](https://karos-wiki.pages.dev/en/effect-13) **+10%**
- [Dual Dagger Mastery](https://karos-wiki.pages.dev/en/skill-6303) Passive skill permanent passive
  [Physical attack power](https://karos-wiki.pages.dev/en/effect-6) **+11**
- [Focus](https://karos-wiki.pages.dev/en/skill-5002) Buff
  Cooldown **20 s** · MP cost **12** · Duration **20 min** · Uptime **100%** · [Critical Chance](https://karos-wiki.pages.dev/en/effect-11) **+10**

### [Nightblade](https://karos-wiki.pages.dev/en/class-321) 37 pts

Rogue → Duelist → Nightblade

The Dual Sword is fast, but this path lacks the [Assassin](https://karos-wiki.pages.dev/en/class-310) attack speed passive; very little area damage.

- [Master of Parry](https://karos-wiki.pages.dev/en/skill-6503) Buff permanent passive
  Cooldown **3 min** · MP cost **70** · Duration **10 s** · Uptime **6%** · [Damage reflect](https://karos-wiki.pages.dev/en/effect-96) **+200%**
- [Throwing Star](https://karos-wiki.pages.dev/en/skill-6504) Damage frequent damage
  Cooldown **5 s** · MP cost **33** · Duration **9 s** · Bonus physical attack **237 ~ 256** · [Movement Speed](https://karos-wiki.pages.dev/en/effect-27) **\-50%**
- [Ghost Dance](https://karos-wiki.pages.dev/en/skill-6505) Damage frequent damage
  Cooldown **5 s** · MP cost **44** · Bonus physical attack **217 ~ 238** · [Mana](https://karos-wiki.pages.dev/en/effect-29) **\-255**
- [Veil of darkness](https://karos-wiki.pages.dev/en/skill-6506) Buff defense
  Cooldown **3 min** · MP cost **45** · Duration **60 s** · Uptime **33%** · [Evasion chance](https://karos-wiki.pages.dev/en/effect-21) **+25** · [Protection rating](https://karos-wiki.pages.dev/en/effect-16) **+30**

### [Blackguard](https://karos-wiki.pages.dev/en/class-322) 37 pts

Rogue → Duelist → Blackguard

A strong mana-stealing skill, but mana costs are high and its big defense buff is rarely up.

- [Shadow protection 2](https://karos-wiki.pages.dev/en/skill-6704) Damage mana steal
  Cooldown **12 s** · MP cost **76** · Bonus physical attack **818 ~ 830** · [Mana](https://karos-wiki.pages.dev/en/effect-29) **\-1,000**
- [Torch of Destruction](https://karos-wiki.pages.dev/en/skill-6705) Aura damage
  Cooldown **3 min 10 s** · MP cost **44** · Duration **1 min 20 s** · [Physical attack power](https://karos-wiki.pages.dev/en/effect-6) **+32**
- [Bullish Step](https://karos-wiki.pages.dev/en/skill-5906) Buff defense
  Cooldown **2 min** · MP cost **21** · Duration **22 s** · Uptime **18%** · [Phys. Defense](https://karos-wiki.pages.dev/en/effect-17) **+2,000** · [Magical Defense](https://karos-wiki.pages.dev/en/effect-19) **+1,000**
