Wind protection
Temporarily increases magical and physical defenses of the character.
Level (5)
| Lv. | Required level | MP cost | Cooldown | Duration | Effects |
|---|---|---|---|---|---|
| 1 | 54 | 38 | 2 min | 40 s | Phys. Defense +250 Magical Defense +30 |
| 2 | 57 | 40 | 2 min | 40 s | Phys. Defense +300 Magical Defense +60 |
| 3 | 60 | 42 | 1 min 40 s | 40 s | Phys. Defense +450 Magical Defense +140 |
| 4 | 63 | 44 | 1 min 20 s | 45 s | Phys. Defense +600 Magical Defense +180 |
| 5 | 66 | 46 | 60 s | 50 s | Phys. Defense +800 Magical Defense +200 |
Prerequisites and weapon
Prerequisites
Kick 2 Lv.1
Required weapon
Two-handed bow
One of the weapons in the main or off hand must match. Otherwise the game says “You can't use this skill with that weapon”.
Wind protection
- Type: Buff
- Class: Marksman
- Max lv.: 5
- Required level: 54
- Required weapon: Two-handed bow
In other languages
tr: Rüzgar koruması · de: Windschutz · es: Protección del Viento · fr: Protection contre le vent · pl: Ochrona przed wiatrem · pt: Proteção do vento · ru: Защита ветра