Salvation
Increases physical defense and magical defense.
Level (5)
| Lv. | Required level | MP cost | Cooldown | Duration | Effects |
|---|---|---|---|---|---|
| 1 | 53 | 38 | 3 min | 60 s | Phys. Defense +130 Magical Defense +27 |
| 2 | 56 | 40 | 3 min | 60 s | Phys. Defense +145 Magical Defense +30 |
| 3 | 62 | 41 | 3 min | 60 s | Phys. Defense +312 Magical Defense +60 |
| 4 | 71 | 43 | 3 min | 1 min 30 s | Phys. Defense +450 Magical Defense +100 |
| 5 | 85 | 45 | 3 min | 2 min | Phys. Defense +660 Magical Defense +150 |
Prerequisites and weapon
Prerequisites
Skills that require this (1)
Offering Templar Lv.1
Required weapon
Sword
One of the weapons in the main or off hand must match. Otherwise the game says “You can't use this skill with that weapon”.
Same family (3)
Sacred Shield Defender · Last frontier Guardian · Last frontier Soul Knight
Skills of the same group (usually a base skill and its “2” version). For item buffs the weaker one of the same group is rejected; whether class skills have such a limit is unknown.
Salvation
- Type: Buff
- Class: Templar
- Max lv.: 5
- Required level: 53
- Required weapon: Sword
In other languages
tr: Kurtarma · de: Erlösung · es: Salvación · fr: Sauvetage · pl: Zbawienie · pt: Salvação · ru: Спасение