Character planning #sub

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Calculations and rules for planning skill points, subclass, weapon, Fletta points and class development ahead. Every fact shows how certain it is.

Related pages: Super skills Fletta Stats Auto-hunt ranking Classes Skills Potions & buffs

1st class

Subclass choice

The two 2nd classes of the same 1st class share the base and 1st-class skills (13 skills). The difference is the 2nd class's own skills, stat bonus and a few unique tools.

Stat bonus

ClassPowerDexterityVitalityIntelligenceWisdom
Swordmaster+4+1+2+1+2
Destroyer+3+2+2+1+2

Swordmaster

Damage 4 Passive skill 1 Buff 1

Unique tools

No distinctive tool.

Own skills (6)

Lv.45Blade Strike 2Damage
Lv.47Two-Handed Sword Mastery 2Passive skill
Lv.49Swift SlashDamage
Lv.53Bonecrusher 2Damage
Lv.54GuillotineDamage
Lv.54BloodlustBuff

Auto-hunt ranking · Super skills · Skill points

Destroyer

Damage 3 Passive skill 1 Debuff 1 Buff 1

Unique tools

No distinctive tool.

Own skills (6)

Lv.45Blade Strike 2Damage
Lv.47Two-Handed Sword Mastery 2Passive skill
Lv.49Swift SickleDamage
Lv.53Thunderous Roar 2Debuff
Lv.54The RiftDamage
Lv.54BloodlustBuff

Auto-hunt ranking · Super skills · Skill points